AI Insights · Timothy · January 2022
Top 5 Superhero Games in Mexico Q4 2021
Explore the performance of the top 5 superhero games in Mexico during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the superhero game genre in Mexico showed interesting trends across various metrics. Here’s a detailed look at the performance of the top 5 superhero games, with data sourced from Sensor Tower.
Mashup Hero: Superhero Games from Homa saw its weekly downloads fluctuate, starting at around 92K in late September and then dropping to 34.7K by mid-December before climbing back to 46.7K at the end of the year. The game’s weekly revenue showed a modest increase towards the end of the quarter, peaking at $17 in the week of December 20. Weekly active users also saw a decline from 123.7K in late September to about 67.9K by the end of December.
Super Rope Hero by Zego Studio experienced a significant rise in weekly downloads, starting from 2.7K in early November to a peak of 88.8K in the first week of December, before settling at 47.9K by the end of December. The game’s weekly active users mirrored this trend, increasing from 2.1K to 123.2K over the same period.
Hero Rope: City Battle, also from Zego Studio, saw its weekly downloads peak at 125.6K in mid-November but then drop sharply to 2.5K by the end of December. Weekly revenue remained minimal, with the highest being $5 in the week of November 22. Weekly active users followed a similar trajectory, starting at 2.6K in early November, peaking at 173.7K in late November, and then declining to 12.8K by the end of December.
Miraculous Ladybug & Cat Noir by CrazyLabs LTD had steady weekly revenue, averaging around $700 throughout the quarter. Weekly downloads varied, starting at 43.2K in late September, hitting a low of 21.4K in late October, and then rising to 41.6K by the end of December. The game maintained a strong user base, with weekly active users ranging from 242.3K to 306.9K.
The Superhero League from Lion Studios showed consistent weekly downloads, starting at 30.2K in late September and gradually increasing to 50.6K by the end of December. Revenue saw minor fluctuations, peaking at $19 in the first week of November. Weekly active users increased steadily, from 122.6K in late September to 186K at the end of December.
For more insights and detailed analytics, visit Sensor Tower.